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Application of mobile augmented visual reality (MAVR) for vocabulary learning in the ESL classroom
Ilyana Jalaluddin1, Ramiza Darmi2, Lilliati Ismail3.
This repeated measure experiment study aimed to explore LINUS students or Low Achiever
(LA) students’ improvement in learning English language vocabularies using Mobile Augmented
Visual Reality (MAVR). It specifically tried to analyse the effect of MAVR on the English vocabulary
development of 45 primary school students from the LINUS programme in Selangor. In this study, they
were provided access to an AVR-game based apps in learning English vocabularies with mobile
computing devices. Vocabulary size was later measured using the British Picture Vocabulary Scale II
and analysed with repeated measures ANOVA. Analysis showed that there was an increase in the scores
and the differences between the levels of the within-subjects factor was significant. This implies that
Mobile Augmented Visual Reality (MAVR) materials can be used as an interactive tool for LA learners
in learning a language. Findings highlight the role of teachers in the implementation process and point
out possible directions for more effective application of MAVR in this field.
Affiliation:
- Universiti Putra Malaysia, 43400 Serdang, Selangor, Malaysia., Malaysia
- Universiti Putra Malaysia, 43400 Serdang, Selangor, Malaysia., Malaysia
- Universiti Putra Malaysia, 43400 Serdang, Selangor, Malaysia., Malaysia
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Indexation |
Indexed by |
MyJurnal (2021) |
H-Index
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2 |
Immediacy Index
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0.000 |
Rank |
0 |
Indexed by |
Scopus 2020 |
Impact Factor
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CiteScore (0.5) |
Rank |
Q4 (Education) |
Additional Information |
SJR (0.198) |
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