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A review of 3d gesture interaction for handheld augmented reality
Cik Suhaimi Yusof1, Bai, Huidong2, Billinghurst, Mark3, Mohd Shahrizal Sunar4.
Interaction for Handheld Augmented Reality (HAR) is a challenging research topic
because of the small screen display and limited input options. Although 2D touch screen
input is widely used, 3D gesture interaction is a suggested alternative input method. Recent
3D gesture interaction research mainly focuses on using RGB-Depth cameras to detect the
spatial position and pose of fingers, using this data for virtual object manipulations in the AR
scene. In this paper we review previous 3D gesture research on handheld interaction
metaphors for HAR. We present their novelties as well as limitations, and discuss future
research directions of 3D gesture interaction for HAR. Our results indicate that 3D gesture
input on HAR is a potential interaction method for assisting a user in many tasks such as in
education, urban simulation and 3D games
Affiliation:
- Universiti Teknologi Malaysia, Malaysia
- University of Canterbury, New Zealand
- University of Canterbury, New Zealand
- Universiti Teknologi Malaysia, Malaysia
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Indexation |
Indexed by |
MyJurnal (2021) |
H-Index
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6 |
Immediacy Index
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0.000 |
Rank |
0 |
Indexed by |
Scopus 2020 |
Impact Factor
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CiteScore (1.4) |
Rank |
Q3 (Engineering (all)) |
Additional Information |
SJR (0.191) |
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